Recent/Related Work:
These are projects I worked on that are either released or publicly shown(can be in development).
Skills & Experience
Programming-
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C# in Unity,
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C++ in Unreal Engine(including Blueprints),
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Networked gameplay programming(with focus's on systems, physics, player movement) in Unreal Engine
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Basic PlayFab setup and usage in Unreal Engine
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Slate and UMG Framework in Unreal Engine
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IOS, TVOS, Mac OS Development in Unreal Engine
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Android Development in Unreal Engine
Art-
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Cinema 4D modeling,
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Maya modeling and animation,
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3DS Max modeling, animation, & UV unwrapping,
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Adobe Photoshop
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3D Printing software, printers & modeling
Design-
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Level Design(for both singleplayer and multiplayer design, preferring singleplayer)
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Gameplay System Design for systemic gameplay including:
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Sandbox gameplay systems
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Tutorial gameplay systems
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Player movement Design that supports Touch/Gamepad/Keyboard & Mouse input types
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Script/Story Writing
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Basic cinematography training, and storyboards
Certifications
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Adobe Photoshop
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Gameplay Programmer & Game Designer
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3-D Modeler & Animator